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Hafshy Yazid Albisthami — iOS Developer

About

Deep in iOSYears of production iOS. Technical, planning, ideation, problem-solving — the whole arc.

Reach acrossiOS down the stem; product, design, backend and AI across the bar. Useful in every room, expert in one.

Decide wellHalf the work is knowing what a team doesn't need. Every rule twice: once as the reason, once as the check.

What I do

01App Development

  • Feature Development
  • Delivery
  • Architecture
  • On-device AI
  • Spatial & AR

02Web Development

  • Next.js Sites
  • Creative Front-end
  • WebGL & Motion

03Design

  • Product Design
  • Interaction
  • 3D & Assets

04Product

  • Scoping
  • Feasibility
  • Collaboration

Work

( Work ) [01] · Selected — 4

WonderJack

Co-Founder & iOS Developer

An iPad learning game for dyslexic children aged 6–9. The camera reads physical cards in real time and turns them into play — Vision + CoreML tuned until recognition is fast enough that a child never notices it happening. ASEAN Digital Awards 2025, Silver.

  • SwiftUI
  • Vision
  • CoreML
  • AVFoundation
  • CloudKit
  • WidgetKit
  • Mixpanel

iPad learning game · applied AI2022—now

( Work ) [02] · Selected — 4

Klik Indomaret

iOS Developer · EDTS

Indomaret's online shopping app — groceries, fresh, promotions, payments and delivery across Indonesia. Production features in the Grocery and Promotion modules; supported the grand launch with a React Native → native login migration. Current work is spec-driven with AI-assisted workflows.

  • Swift
  • UIKit
  • RxSwift
  • Alamofire
  • MVVM + Clean
  • Firebase

Retail app · Grocery & Promotion modules2024—now→ App Store

( Work ) [03] · Selected — 4

Desklab

iOS Developer · EDTS

EDTS's internal employee app — activity tracking, asset scanning, directory and workplace operations — rebuilt end to end on a modular MVVM + Clean Architecture with Swinject DI, plus a WidgetKit widget. No screenshots (internal), so the architecture is the treatment.

  • SwiftUI
  • Combine
  • Firebase
  • WidgetKit
  • Swinject
  • Modular SPM

Internal app · rebuilt end to end2024

( Work ) [04] · Selected — 4

eMart

iOS Developer · EDTS

An AR game layer for an internal snack-shop app, plus the point and redemption system underneath it. Catch eMan: the creatures are placed around the eMart stand in RealityKit and tapped before the clock runs out. The eMan themselves were modelled in Blender.

  • Swift
  • ARKit
  • RealityKit
  • Blender

AR game · Catch eMan2024

( Index )

  • MyIIQFreelance iOS · student informationSwiftUI · Combine · Swinject2025—now
  • VokaJournalAI journaling · Top 20 AI Talent HubSwiftUI · Speech2025—now
  • BondyReminders for new dog ownersSwiftUI · CoreData · EventKit2022
  • LocalHuntGamified local explorationSwiftUI · MapKit · CoreData2022
  • JobshubJob-seeker appFlutter · BLoC · REST2021